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Some spots like the hit cap you are on the money, others like rotation are dead wrong. hit to cap>spell power> haste> crit> int (only as int provides crit)> stm. March 26, 2009 at 1:44 PM Anonymous said...

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Hit cap is 99%. That's for spells, not physicsl hits. And the spell hitcap is 16-17% (can't remember the exact number) with a 1% chance of the spell resisting anyways. Oh the joys of vanilla I actually miss. You have +Hit +Expertise +Weapon Skill then +crit as the 4 primary states for weapons.

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It is true that it’s currently not feasible to be hitcapped all the time – however it isn’t really hard to reach hit cap, plus 12-14% crit and 15% haste with average Epic gear. However, reaching the hit cap is a good priority to go for still, since every spell that misses is a DPS loss for several reasons.

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Jul 10, 2013 · Depends on your warlocks. The key was speccing right 30/0/21, using +damage consumables and gearing properly with spell hit. Spell Hit was probably the biggest thing that could make or break a warlock's DPS, because in Vanilla our spell hit talent only applied to Affliction spells, not Shadow Bolt. "Obtained through the Deadmines Pet Challenge. Speak with Marcus "Bagman" Brown in Westfall to exchange these."

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Nov 13, 2020 · A Wrath of Air Totem, with purple sparkles to signal its Spell Damage bonus Spell Damage is an ability which boosts the overall damage of spells by the listed amount. Spell Damage does not increase healing done by spells, and does not increase damage dealt from non-spell sources such as Hero Powers, Deathrattles or Battlecries. Sources of Spell Damage are indicated by purple sparkles around ...

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PVP Descipline Priest Talent Build Patches 3.3.5 PRIORITY STATS : HIT cap = 5% , Spell Penetration cap = 130 Spell Power > Crit > Haste > ... For two high-level characters with equal values of Crit and Block, the new Crit/Block formulas result in a 75% chance to Crit and a 25% chance to Block. Overall this creates a “crit fail” chance – that is, the combined chance that in two subsequent random rolls, either the attacker fails to crit, or the defender successfully blocks – of ...

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